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The Second Life terms of service provide that users retain copyright for any content they create, and the server and client provide simple digital rights management (DRM) functions.

In 1999, Philip Rosedale formed Linden Lab with the intention of developing computer hardware to allow people to become immersed in a virtual world.

Linden Lab reserves the right to charge for the creation of large numbers of multiple accounts for a single person (5 per household, 2 per 24 hours) but at present does not do so.

A Premium membership (US.95 monthly, US.50 quarterly, or US annually) extends access to an increased level of technical support, and also pays an automatic stipend of L0/week into the member's avatar account, and after 45 days that resident will receive a L0 bonus, making it L

The Second Life terms of service provide that users retain copyright for any content they create, and the server and client provide simple digital rights management (DRM) functions.In 1999, Philip Rosedale formed Linden Lab with the intention of developing computer hardware to allow people to become immersed in a virtual world.

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The Second Life terms of service provide that users retain copyright for any content they create, and the server and client provide simple digital rights management (DRM) functions.

In 1999, Philip Rosedale formed Linden Lab with the intention of developing computer hardware to allow people to become immersed in a virtual world.

Linden Lab reserves the right to charge for the creation of large numbers of multiple accounts for a single person (5 per household, 2 per 24 hours) but at present does not do so.

A Premium membership (US$9.95 monthly, US$22.50 quarterly, or US$72 annually) extends access to an increased level of technical support, and also pays an automatic stipend of L$300/week into the member's avatar account, and after 45 days that resident will receive a L$700 bonus, making it L$1,000 for that week.

In March 2006, while speaking at Google Tech Talks, Rosedale said: "So, we don't see this as a game. Second Life used to offer two main grids: one for adults (18 ) and one for teens.

In August 2010, Linden Lab closed the teen grid due to operating costs.

,000 for that week.

In March 2006, while speaking at Google Tech Talks, Rosedale said: "So, we don't see this as a game. Second Life used to offer two main grids: one for adults (18 ) and one for teens.

In August 2010, Linden Lab closed the teen grid due to operating costs.

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Built into the software is a 3D modeling tool based on simple geometric shapes, that allows residents to build virtual objects.

As it does not have any stipulated goals, it is irrelevant to talk about winning or losing in relation to Second Life.

Likewise, unlike a traditional talker, Second Life contains an extensive world that can be explored and interacted with, and it can be used purely as a creative tool set if the user so chooses.

Since then, users aged 16 and over can sign up for a free account.

There is no charge for creating a Second Life account or for making use of the world for any period of time.

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